Make your sonic vision come true
This is the good stuff: The content-aware limiter smart:limit, the source-adaptive reverb smart:reverb, the intelligent equalizer smart:EQ 3, the spectro-dynamic compressor smart:comp 2, proximityEQ+ with its frequency-selective dereverberation skills and the frequency-selective transient manipulator entropyEQ+ in a bundle.
smart:limit offers automatic parametrization, extensive loudness monitoring and a unique set of sound-shaping tools. Additionally, the plug-in interactively guides you in finding the right loudness and dynamics for publishing.
smart:reverb creates every reverb from scratch. By custom-fitting the reverb to the spectral and temporal characteristics of the input signal, typical problems such as disturbing resonances or muddy reverb tails are avoided from the very beginning.
smart:EQ 3 analyzes your audio material and generates a custom filter curve to create a natural sounding tonal balance. Its intelligent features enhance detail and clarity of your tracks and make for transparent mixes.
smart:comp 2 recommends the most appropriate settings for threshold, ratio, attack and release with a single click, while the spectral compression dynamically keeps an eye on the tonal balance of the input signal.
proximityEQ+ lets you move audio sources closer, add space to your mix and optimize recorded room acoustics in post-production. Frequency-selective dereverberation allows you to precisely separate direct from indirect components of the signal.
entropyEQ+ equips you with the tools to manipulate selected frequencies ranges in isolation from each other. It makes the editing process of impact noises easier and introduces you to a whole new world of post-production creativity.
plug-ins:
plug-in formats (Mac)VST, AU, VST2, AAX
plug-in formats (Windows)VST, VST3, AAX
supported samplerates44.1 kHz to 192 kHz
authorization machine-based or iLok
system requirements:
PCWindows 10 (64 bit)
MacOSX 10.12+
RAMat least 4 GB (recommended)
CPUat least intel DualCore i5 (recommended)
GPUOpenGL Version 3.2+